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TCP congestion-avoidance algorithm
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TCP congestion-avoidance algorithm : ウィキペディア英語版
TCP congestion-avoidance algorithm

Transmission Control Protocol (TCP) uses a network congestion-avoidance algorithm that includes various aspects of an additive increase/multiplicative decrease (AIMD) scheme, with other schemes such as slow-start to achieve congestion avoidance.
The TCP congestion-avoidance algorithm is the primary basis for congestion control in the Internet.〔Van Jacobson, Michael J. Karels. (Congestion Avoidance and Control ) (1988). ''Proceedings of the Sigcomm '88 Symposium'', vol.18(4): pp.314–329. Stanford, CA. August 1988. This paper originated many of the congestion avoidance algorithms used in TCP/IP.〕〔RFC 2001 – TCP Slow Start, Congestion Avoidance, Fast Retransmit, and Fast Recovery Algorithms〕〔RFC 5681 – TCP Congestion Control〕〔RFC 3390 – TCP Increasing TCP's Initial Window〕〔(TCP Congestion Avoidance Explained via a Sequence Diagram )〕
== Naming history ==
Two such variations are those offered by TCP Tahoe and Reno. The two algorithms were retrospectively named after the 4.3BSD operating system in which each first appeared (which were themselves named after Lake Tahoe and the nearby city of Reno, Nevada). The "Tahoe" algorithm first appeared in 4.3BSD-Tahoe (which was made to support the CCI Power 6/32 “Tahoe” minicomputer), and was made available to non-AT&T licensees as part of the “4.3BSD Networking Release 1”; this ensured its wide distribution and implementation. Improvements, described below, were made in 4.3BSD-Reno and subsequently released to the public as "Networking Release 2" and later 4.4BSD-Lite. The "TCP Foo" names for the algorithms appear to have originated in a 1996 paper by Kevin Fall and Sally Floyd.

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